MediaPixel Games may release free assets as samples, experiments, standalone resources or previews of larger packs.
Free assets are designed to help users discover the visual style, technical structure and production quality of MediaPixel Games content before exploring complete packs.
Free assets are downloadable 3D models or small asset sets made available directly from the MediaPixel Games website.
They may include:
Free assets are not always as complete as full commercial packs, but they should remain clean, useful and easy to test.
Free assets are useful for several reasons.
They allow users to:
They also help MediaPixel Games share work in progress and build a growing library of useful resources.
A free asset package may include:
The exact contents may vary depending on the asset.
Always check the asset page for the list of included files.
Free assets may belong to different categories, such as:
Some free assets may later become part of a larger pack.
Some free assets are standalone objects.
Others may be sample assets from larger packs released on external stores such as Fab.
When a free asset is related to a paid pack, the asset page may include:
The free asset can be used to test the style and workflow before purchasing or downloading the full pack.
Free assets are usually downloaded as ZIP files.
Before using a free asset:
Free assets are provided to be useful, but they may still require adjustments depending on your project.
You may need to:
The goal is to provide a clean starting point, not necessarily a final drop-in solution for every possible project.
Each free asset should include license or usage information.
Before using a free asset in a personal, educational or commercial project, always check:
When an asset is distributed through an external store, the store license may also apply.
Free assets may be updated over time.
Updates may include:
When possible, important changes will be documented in the changelog.
Free assets are part of the MediaPixel Games production process.
They are a way to share useful models, test workflows, present upcoming packs and support creators who want to experiment with stylized 3D content.