MediaPixel Games packs are collections of 3D assets designed around a specific theme, environment, workflow or creative use case.
A pack may include individual props, modular pieces, environment elements, preview files, documentation and store links.
Some packs are released as free samples.
Others are distributed through external stores such as Fab.
An asset pack is a structured collection of related 3D models.
Instead of downloading a single object, a pack provides a coherent set of assets that can be used together in a scene, prototype, game project or visual production.
A pack may focus on:
MediaPixel Games packs may include different kinds of content.
Common pack types include:
Future pack documentation may include pages such as:
These names may evolve as packs are produced and released.
Each pack documentation page should explain what the pack contains and how it is intended to be used.
A complete pack page may include:
A typical pack may be organized into folders such as:
The exact structure may vary depending on the pack, the release platform and the included formats.
Always check the pack page or README file for the exact file list.
Some packs are released on external stores.
When a pack is available on a store, the MediaPixel Games website and wiki may provide:
The purchase, download and store-specific license are handled by the external platform.
Some packs may include free sample assets.
Free samples are useful for testing:
A free sample does not always include the full content of a commercial pack.
Packs are designed to help creators build scenes faster.
They may be useful for:
Some assets may require adjustment depending on your engine, renderer or project style.
Pack documentation may include technical information such as:
This information is added gradually as packs are created and tested.
Useful related pages:
This section will grow as new packs are created.
Each pack should eventually have its own documentation page with details, preview images, links and update notes.